5/13/2005
Geekery
JohnL thinks he's a geek merely because he's describing his reallife stats in D&D terms [1st edition, by the way]. [and get well soon]. Oh how wrong he is. A true geek translates him into various, more complicated RPGs. Here he is as a GURPs character [I think about 120 character points is reasonable]. ST 12 [20 points] [weekend athlete] DX 11 [10] IQ 15 [60] [genius-minus] HT 7 [-20] [weak] [much lower than this and you're paralysed] Appearance: attractive [5] Wealth: comfortable [10] Status: 1 [5] Advantages: common sense [10] language talent 2 [4] musical ability 3 [3] ally [ 100 points, 5; appears almost all the time x3, 15] [wife] Disadvantages: Bad sight, nearsighted, bought off during play, [0] honesty [-10] dependents [ 2 25 point dependents [and one 50 point dependent that doesn't count] [-24], loved ones x2, appears almost all the time x3] [let's limit this to -40 points, no wonder he doesn't go adventuring much] 72 points so far. Skills: Musical instrument: piano [2 pts, 14], electronic keyboard [2pts, 14], pipe organ [1,13 ], bass [1, 13]; singing [1, 7], writing [4, 16]; running [1, 5], skiing[1, 9], swimming [1, 11]; cooking [1, 15]; hobby: rock music [2,15], science fiction[1, 14]; languages: English [5, native language, 22], Latin [1, 17] German [2, 18]; hypnotism [1, 14]; computer operation/ TL 7 [1, 15], law [10, 18]; computer programming/7 [2, 14], history [1, 13], literature [1, 13], mathematics [1, 13], physics [1, 13], research[2, 15], theology [1, 13], carousing[1, 6], diplomacy[1, 13], fast-talk [2, 15]; driving (car) 7 [1] 52 points in skills instead of the planned 48. Cut out a few more, or add 4 points worth of quirks.